java - How do I use BaseGameUtils when all of my activities already extend off of another? -
i have hit problem signing in google play in application google play services api. i using basegameutils achievements, , have found use in activity, activity must extend basegameutils, or basegameactivity.
here problem is; the activities need use basegameutils extend classes required proper function. here's example:
// in play.java, 1 of main activities in use public class play extends gamestate { private boolean debug = true; // want extend basegameutils class, yet need // extend gamestate retain functional operation }
how go doing using basegameutils if can't extend it, , how use when, need it, extends class.
p.s. have basegameutils , needed set , working. without sign in feature, useless , crashes game. have places few try/catches in code stop debugging purposes.
using basegameactivity
not @ required. looking @ source basegameactivity, delegates of functionality gamehelper
can instantiated , used type of activity - pass on appropriate lifecycle events custom activity classes gamehelper
directly.
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