unity3d - Unity Android Debugging Tips -
today managed build first android application in unity. works nice in editor doesn't work on real android devices used adb logcat try find root of problem. here log: http://pastebin.com/uhae3btb . i'm rather noobish in unity, don't know android java specific functions, i'm quite fond of debugging , don't know start need one. how find app fails adb logcat? possible or should start commenting lines of code, rebuild , see if fails every time? there way of doing this? you have smart reading logs. (i'm sure know though) problem: e/androidruntime( 4994): java.lang.runtimeexception: unable start activity componentinfo{com.vali.atomic/com.unity3d.player.unityplayernativeactivity}: java.lang.illegalargumentexception: unable find native library: main looks me unity not building it's jar file correctly you. ensure android sdk installed correctly , setup within unity. also, ensure 32 bit version of jdk installed , being used unity when compiling ...