Monitoring AJAX requests between a Flash applet and a server via a Google Chrome extension -


i playing flash-only game uses ajax communicate server. problem data "drawn" , of not copy/pastable, end retyping urls , similar stuff parts of (i.e., chat).

i thought i'd make simple page action extension chrome intercept ajax communication between game , server, way developer tools can it, , display data i'm interested in (parsing urls , similar stuff no-brainer).

however, looking around internet, i've found no info on how this. many sites (including answers questions here) mention using developer tools (i'd prefer having page action extension, simple enough share other players, other automation welcome well), mention chrome.webrequest (which seems able provide headers),...

i thought of making content script along lines of this answer, since i'm trying read data between flash applet (not web page) , server, don't think injecting javascript code possible.

so, question is: can done and, if yes, how?

in case got wrong idea, aim of monitor communication , extract parts i'd want able copy/paste, not change data (i.e., purpose simplification of game play, not cheating).


Comments

Popular posts from this blog

javascript - Jquery show_hide, what to add in order to make the page scroll to the bottom of the hidden field once button is clicked -

javascript - Highcharts multi-color line -

javascript - Enter key does not work in search box -